five_banners_kingdoms
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Five Banners Kingdoms
(Closest equivalent– Medieval China)
- Geography- Temperate forest with five always competing and occasionally united kingdoms.
- An-Shih – 207k sq.mi.
- Laio-Pai – 220k sq.mi.
- Chang – 434k sq.mi.
- He-jiang – 289k sq.mi.
- Xihou – 207k sq.mi.
- Government- A feudal system with each kingdom ruled by a king. A powerful enough king can be elevated to Emperor, who in theory rules all the kingdoms through their kings.
- Population and Races- Human dominated society, but many other races and all are welcome if they toe the line.
- Culture- Respect of your rulers and commitment to society is stressed. A very diverse cultural heritage with a blending of arts and sciences from around the world.
- Economy and Trading- Consummate traders, although strive to be self-sufficient in all things. Have a particular fondness for unique items from exotic lands.
- Military- A few small, elite units, but largely rely on conscripted peasant levies for major engagements. The levies tend to be poorly armed and trained, but rely on overwhelming numbers.
- Allies and Rivals- Have no true allies, as barbarians (i.e. all others) are never to be completely trusted. Often are war with The Orkan Horde and/or the Theocracy of Rai-dul. They have a strained relationship with Tohongo. Spend much of their energy maneuvering against their sister kingdoms.
five_banners_kingdoms.1489178077.txt.gz · Last modified: 2024/10/15 17:25 (external edit)
