Geography: 772k sq.mi. of dense rainforest.
Government: Individual Houses, each with their own leaders, often called kings or queens. There is one King/Queen who stands above them all, although their authority is derived from tradition and the acquiescence of the other kings and queens and must be used carefully.
Population and Races: Considered the elven “homeland”. A collection of various elven tribes called Houses. Other races are allowed, but had best follow the rules and show proper respect.
Culture: Respect of nature and its magnificent bounty. A place of elegant art, music, and appreciation of beauty in its many forms. Tend to have a superiority complex over all other races.
Economy and Trading: Export fine art, superior long and short bows. Import very little.
Military: Very disciplined, highly mobile warriors generally operating in smaller, self-contained units. Prefer fluid warfare with hit and run or guerilla tactics using magic and missile weapons.
Allies and Rivals: Tends to favor Garaeth among human-centric nations; and elven mercenary archers are in demand during their skirmishes with Anivere to offset their longbow advantage. There is consistent low-level conflict among the various elven Houses unless they are uniting against a common foe. Their hated enemies are The Goblin Marches.