the_goblin_marches
The Goblin Marches
(Closest equivalent: “Apocalypse Now” deep in the jungle)
- Geography: 882k sq.mi. of dense rain-forest.
- Government: Various goblin tribes, occasionally united for short periods by a king.
- Population and Races: This is where goblins are supreme! They do not allow orcs, ogres, or other goblinoid races, except as slaves or other useful (subservient) purposes into their territory.
- Culture: Killing anyone other than a goblin is considered a property crime and may result in a small fine.
- Economy and Trading: Not much trading, not much of economy—primitive, largely self-sufficient tribes.
- Military: Horrible tactics, equipment, morale, and skills, but make up for it in sheer numbers. Prone to ambush, hit and run, attacking supply lines and softer units.
- Allies and Rivals: Sometimes will work with tribes from the Hill Tribes, or join goblinoid armies attacking humanoids. They dream of destroying the Sylvenian Confederacy and all elves.
the_goblin_marches.txt · Last modified: 2019/07/03 05:49 by 127.0.0.1